Will O’ the Fox

DigiPen Game project 2022–2023

Will O’ the Fox was a sophomore game project at DigiPen Institute of Technology made in a custom C++ engine with Wwise integration. A Unity prototype was made for the first half of development.

In this dark fantasy 2D puzzle platformer you help a wisp guide a fox through a bleak forest to restore light to the world. The wisp companion helps lead monsters away and solve puzzles.

What I did:

As Audio Lead and sole Sound Designer I was in charge of everything that came out of the speakers. SFX and music creation, asset tracking, implementation coordination, and quality control.

I did all the audio implementation in our prototype in Unity during the first semester.

What I learned:

How essential trust is in a functioning team.

How to help keep other teammates accountable.

Entire audio pipeline from content creation to implementation in engine.

The importance of multi-disciplinary collaboration in a video game project.

Tools used:

Wwise

Custom C++ engine

Unity

Google Sheets